Influence on mobile apps from the COVID-19 pandemic

People began to spend more time and money on mobile applications as a result of the COVID epidemic. COVID-19’s influence will be examined in this article.

It wasn’t long after the epidemic started that people began spending more time online. For the first time in their lives, they began to download more applications. People use them more for everything from work to entertainment to shopping. You’ll learn which app categories have made the most of COVID-19 in this post. In addition, you’ll get helpful stats on the most popular apps’ success rates.

The Pandemic-Related Apps That Have Been the Most Popular

In the first quarter of 2020, app store customers spent more money than before. People worldwide paid a total of $23.4 billion and downloaded more than 31 billion apps on these sites. As a result of this, the demand for Android and iOS app development services has risen notably. The demand for mobile app development services has increased by 366 percent.

Categories whose fame has risen are ranked here.

  • Web conferencing — 627%
  • Telemedicine — 613%
  • Electronic signature services — 511%
  • Remote desktop — 281%
  • Video platforms — 265%
  • Webinar — 226%
  • Web portal — 199%
  • Live chat — 194%
  • Mobile app banking — from 35% to 85%

Gaming, social networking and sharing, health and fitness, online orders and delivery, logistics, religion, and media saw a surge in usage of up to 126%. Customers were 30.6 percent more inclined to purchase products and services online. According to the teams of eCommerce applications, it happened when offline businesses had to be closed for a while.

What Happened to the Apps? Pandemic was a result of.

Video-conferencing app ZOOM was by far the most popular throughout the shutdown time. There were 10 million daily users at the end of 2019—but now there are 200 million thanks to the COVID.

In the entertainment category, YouTube came out on top. It is the streaming app with the most money spent within it, raking in $110 million in revenue. During the first three months of 2020, Netflix was installed more than 59 million times. Week-over-week, the number of Disney+ subscriptions surged by 46 percent in mid-March.

More consumers downloaded music applications in mid-Spring. Total fun and games app usage climbed by 25 percent. 40 percent of app users indicated they played mobile app games in the same month, according to the data. 858 million gaming apps were downloaded each week. Consumers were unable to meet face-to-face, travel, or attend offline events. Third-party feeds drew a lot of attention, as well. Twitch was one of the most downloaded applications in the world. Almost $20 million in customer expenditure.

In terms of social media, Instagram had a 48% increase in the number of new users. In March, Snapchat had 49% more new app downloads than TikTok. The latter had just 32% of the total. A x125 spike in searches for family movies. And x128 increases for kid-friendly food ideas were found on Pinterest in the last month.

As expected, online orders and delivery applications had to handle a massive amount of work. There were 60% more downloads of GrubHub, DoorDash, Uber Eats, and Postmates at the beginning of spring. As of the first two months of Spring, Instacart had a 650 percent rise in new customers in the United States.

To engage in online services since they couldn’t attend religious activities in person, people downloaded apps. 600,000 people would attend a weekly service at Churchome. 40.6 million people utilized Bible applications on Easter Sunday.

This essay will not cover logistics, eLearning, or health and fitness apps. There has been a significant increase in the market for them. Their owners have been able to make some serious money.

There have been challenges for apps in the transportation, hotel, and consumer services industries. After the COVID is finished, however, their customers will happily return to them.

The last thing we need to discuss is Software-as-a-Service applications. Such apps are so diverse that it would be challenging to develop a consistent set of numbers. There has been a 40% drop in sales and accounts put on hold for the industry on average. Due to free trials and discount offers, some businesses can stay afloat. Several other companies go to tremendous lengths to keep their customers.

Final Thoughts

With any luck, you’ve learned something new about how the COVID has affected the mobile app market. During the epidemic, specific applications made a name for themselves and gained a big following. It’s been a challenge for applications in the transportation and hotel industries to keep clients. Online shopping and food delivery applications have been in great demand. That is due to the flu epidemic that began spreading across the United States.


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